Thread subject: FunTibia - Have fun with us! :: Hunting Ground Changes - Tibia Council

Posted by Kariel Win on 23 April 2013 02:11:53
#1

static.tibia.com/images/global/letters/letter_martel_I.gifn February this year, we informed you about a new initiative to improve Tibia with your help. Therefore, we started a new project, the Tibia Council.

The first Tibia Council group focused on hunting grounds, and we would like to take the opportunity to thank all council members for their dedicated work, their constructive and creative feedback. Also, a big thank you to all players who gave constructive feedback via the corresponding thread in the Auditorium or on the Gameplay board.

During the last weeks, our content team evaluated your feedback and worked on the changes regarding certain hunting grounds. Now, that we are done with the internal testing there is no reason to wait any longer. Therefore, we will release a new patch with tomorrow's server save including the following changes:
New hunting grounds:

static.tibia.com/images/news/huntingground_2_framed_small.png


Changes on existing hunting grounds:



Please note that some of the adjustments on the existing hunting grounds are minor and hard to notice, while other changes might be very obvious. Also, we advise you to be careful while exploring the new dungeons and the changed areas.

In addition, we adjusted the loot of several monsters, and edited the spell behaviour and armour of carniphilas. We have also moved the NPC Buddel from east of the barbarian camp to north of the barbarian camp.

static.tibia.com/images/news/huntingground_1_framed_small.png

For further information concerning the hunting ground changes, please have a look at the corresponding thread on the Council board.
The new patch will download automatically when you log into the game. If you experience any problems, you can also download the new stand-alone client version 9.86 from our download section.

Have fun!
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