Content Fixes and Changes
Wziumajka on 18 December 2016 12:53:20 · 0 Comments · 569 Reads
With today's server save we changed the following:
  • Forgotten Knowledge: A "heavy old tome" is now obtainable one time only from each chest by the same character.
  • The Gloud Ship: From now on, you have to wait at least 30 minutes until the NPC Zeronex hands out another "gas bag" to your character.
  • The imbuing slots of "hive scythe" and "dreaded cleaver" got reduced to 2 slots, as it was originally intended.
  • The "rainbow shield" is no longer imbuable.
  • The correct amount of players online is now displayed while browsing through the highscores section.
  • Character names should no longer appear twice in the character selection list.

Have fun!
Your Community Managers
New Optional PvP Worlds
Wziumajka on 18 December 2016 12:51:57 · 0 Comments · 609 Reads
Looking for a brand-new game world to enjoy the new features of the winter update?
We have good news for you: We are planning to set up two new optional PvP worlds on Tuesday, December 13.
Belobra will be the first optional PvP game world located in South America, while Tavara will be located in the EU. Both game worlds will be launched during the course of the day.

These worlds will be blocked for character world transfers for a significant amount of time. However, please note that depending on how their populations evolve, it may still be possible that these worlds will be opened for transfers or even be merged with other worlds at some point of time.

For a certain amount of time, only premium accounts will be able to play on Belobra and Tavara.

Have fun!
Your Community Managers
Winter Update 2016
Wziumajka on 18 December 2016 12:51:04 · 0 Comments · 621 Reads
The time has come for the next major game update. We have gathered all the facts and proudly present to you the winter update 2016.

Have you ever heard of a race called the Astral Shapers? You have not? Well, that is not surprising since this prehistoric culture vanished from Tibia's surface ages ago. With the downfall of the Shapers their greatest good, their omniferous knowledge, got lost as well.
However, the existence of six ancient sites has been confirmed lately, meaning there is still a chance to regain this knowledge. Embark on a dangerous journey through these dungeons and face the degenerated descendants of this former highly cultivated species. Knowledge is power! Find it, gain it, and use it in your fight against the uprising dark forces.

To get access to the ancient sites, players need to rebuild a temple located in the north of Thais, first. Afterwards, you can use a powerful technique called imbuing, which brings us to the next big addition this update provides for the game. Players can use imbuing stations located all over Tibia to strengthen their weapons and equipment with temporary effects. Keep in mind that powerful imbuements have to be unlocked via quests first. Imbue your equipment wisely and teach your enemies the meaning of fear. They won't see it coming.

We are also introducing the prey system which allows you to gain temporary advantages against certain monster races. A prey lasts for two hours of your hunting time and gives you a benefit over your selected monster you will not regret having. Up to three slots are available to roll for monster lists and respective bonuses against the monster you choose from each list. You can gain more XP or increase your damage output against your chosen monster. Damage reduction might also come in handy, as well as an increased loot chance. Find your perfect combination to make your hunting more efficient and enjoyable.

Last but not least, we improved the Tibian banking system. From now on, bank transfers can be used by free accounts as well.
Additionaly, we improved our website and added an advanced character view in the account management.
And do not forget to check out the new vocation filter in our highscore lists if you are interested in how your vocation performs.

That's it! Log in and try out all the new things by yourself!

The update will download automatically when you log into the game. You can also download the new client in our download section.

Enjoy!
Your Community Managers
Death Compensation System
Wziumajka on 18 December 2016 12:41:30 · 0 Comments · 592 Reads
We deeply regret that many of you are suffering from the ingame effects of DDoS attacks. We assure you that we are working together closely with our providers to reduce the effects that these attacks have on your gaming experience.
Further, we are monitoring all character deaths in Tibia and, of course, analyse this data regularly in order to optimise our ingame DDoS protection system for character deaths. We have heard your feedback that many of you are not satisfied with this system, though.

So we have decided to share the data we have collected in November concerning character deaths that were not the result of PvP. In this chart, you can see three different groups of non-PvP character deaths, combined for all game worlds, except for the three new game worlds we have set up on November 22. The grey bars show regular character deaths. As you can see, their size basically remains the same during DDoS attacks. The orange bars, the ones that do grow immensely during an attack, are displaying character deaths for which the death penalty was reduced to zero. The blue bars that have grown a bit as well during the attacks, indicate the character deaths that were compensated retroactively by XP, skill, and blessing charms.


So the quota of the regular character deaths that are not the result of a DDoS attack does not show a big difference compared to times without DDoS attacks. This is actually a good sign, when you look at the data only. It shows that there is actually a very high chance already that most character deaths that are caused by DDoS attacks are indeed compensated. We do not want to take this data as an excuse, though. We are, of course, continuing our work to improve the system, trying to further reduce the negative effects of such attacks.

In addition, we are working on a feature that will provide you with more information in case of a character death as well. On your account management page you will soon be able to find information if one of your character deaths was counted as...
  • a regular death,
  • a character death with no loss,
  • or a character death with a retroactive compensation.
We hope that we will be able to release this feature in the course of this week.

We have also been hearing your wishes for more communication during DDoS attacks. Unfortunately, though, due to the unpredictable nature of DDoS attacks, communication as in 'giving warnings about an attack' is difficult. A given warning might come at a point when there are not any ingame effects of an attack. Further, we would not be able to remove such a warning either. Because right when we say: 'It is safe to go hunting now!', a DDoS attack might be hitting your game world in the next couple of minutes.

There are often DDoS attacks happening that do not have any ingame effects, because they were mitigated. However, often enough some do bypass our protection. For this reason we are striving to make the ingame compensation system as exact as possible.

We want to thank you for all your feedback and for staying with us! We apologise for the negative ingame experiences some of you are having because of the DDoS attacks.

Kind regards,
Your Community Managers
Bug Fixes Tibia 11
Darusio on 22 September 2016 23:42:44 · 0 Comments · 755 Reads
Lately, we were able to address a lot of issues due to your feedback. Today we released another round of fixes for Tibia 11.
  • We improved the visibility of the health bar. Numeric effects should no longer cover the bar.
  • Containers (e.g. backpacks) now close without delay.
  • To improve its visibility, the mouse cursor was brightened up.
  • Left Smart-Click now opens a container in the same window. Additionally, ALT+Left
  • Smart-Click opens a container in a new window now.
  • Monsters and NPCs displayed in the battle window are now listed in the correct order.
  • Further improvements concerning turning with CTRL while moving.
Thank you all for reporting. It helps a lot. Keep it coming!

Kind Regards,
Your Community Managers
New Outfit
Darusio on 16 September 2016 15:11:41 · 0 Comments · 768 Reads
A new outfit has been added to the Store today!obrazek
Do you feel the adrenaline rushing through your veins when the sun goes down and a full moon lightens the night? Do you have the urge to hunt down your target no matter what? Unleash the beast inside of you and lead your friends to battle with the brand new Lupine Warden outfit!

Once bought, your character can wear this outfit anytime. The outfit is purely cosmetic and does not bestow any benefits.

Get dressed!
Your Community Managers
Bug Fixes Tibia 11
Darusio on 16 September 2016 15:11:16 · 0 Comments · 702 Reads
We would like to thank you for all your constructive feedback. Today, the second round of bug fixes for Tibia 11 went online. The following issues were addressed:
  • We addressed a further issue with walking. Just shortly changing directions with your character should now work as expected.
  • Deactivting the option Highlight Mouse Target in the options menu now removes the blue highlighting of tiles, as well as the yellow glow from target creatures, for example. With this option deactivated, the highlighting of targets happens via a white frame in the game window.
  • The premium widget should no longer be shown to you if you are already premium.
  • The hotkey combination to open your skill window is now displayed correctly. It is ALT + S.
  • On European keyboards, the AltGr key should now work just like the left Alt key during attacks.
Thank you all for your reports, they help a lot. Please keep them coming!

Kind Regards,
Your Community Managers

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