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With today's server save, we implemented a few fixes and changes, for example:
- From now on, both Tibia clients will try to connect to the game server up to ten times automatically upon login before players will get the message, that the client cannot connect to the game server.
- Furthermore, the issue with the failing upload of guild logos has been fixed.
- In addition, some graphical issues, map bugs and typos have been fixed and adjusted as well.
Please note that a new client version is available. The patch will download automatically when you log into the game. You can also download the new stand-alone client version 10.79 from our download section.
See you in Tibia! Your Community Managers
You like to spend your free time at the coast and watch the sheer endless motion of majestic waves? The infinity of the ocean is like an island of tranquility for your restless soul? You just love the salty taste and the rough wind of the sea?
You want to show the world that you are indeed a son or a daughter of the submarine kingdom? Then our brand-new seaweaver outift will perfectly suit you.
If you are also looking for a waterproof companion, who joins you on your journey through the Tibian seas, the plumfish, the coralripper, or the sea devil might be the right choice for you.
Once bought and assigned to one of your characters, you can wear the outfit and ride the mount ingame anytime, no matter if you are a free account or a premium account. The outfit is purely cosmetic and does not bestow any benefits.
Wave! Your Community Managers
Further Summer Update Stuff
Along with the new content we will also release some changes that are based on player proposals with this year's summer update:
From the summer update on, players will receive an achievement for every mount they will tame or already have tamed ingame. Please note that you will not get any achievements for mounts you can buy via the Tibia payment system; except the "Natural Born Cowboy" achievement, which is given to every player the first time he rides a mount.
More items sellable to NPCs:
The NPCs Gnomission, Grizzly Adams and Rashid will extend their offer of items that players can sell to them. A detailed list with all items and their prices will be available during the test server phase.
Deal more damage with own runes:
In order to make it more attractive to create and use your own runes and ammunition, the efficiency of runes and ammunition which you can buy from NPCs will be reduced with this year's summer update.
Therefore, the damage output of the following NPC runes will be decreased: Light magic missile, heavy magic missile, fireball, sudden death, stalagmite, icicle, holy missile, great fireball, explosion, avalanche, stone shower and thunderstorm.
Furthermore, the healing outcome of intense healing and ultimate healing runes bought from NPCs will be lowered as well.
In addition, the following ammunition will also deal less damage if bought from NPCs: arrows, explosive arrows, bolts, power bolts, sniper arrows, piercing bolts, simple arrows.
Please note that those changes only apply to the mentioned runes if they are bought from NPCs. All in all, this means that you will benefit from using self-made runes and ammunition after the release of the summer update.
Furthermore, please note that the final reduction of the efficiency of the afore-mentioned runes and ammunition is not decided yet. We plan to start the test with a decrease of 10% compared to the current state. Depending on the feedback we will receive during the test server phase we might change it.
Enjoy! Your Community Managers
Old Trails Lead To New Discoveries! (XIII)
Day XII...
Location: Edron Risk: medium Creature/Enemy activity: medium Notes: Next to the famous stone circle, I found a cave entrance. Steps, hewn in stone, are leading downstairs to a necropole. This undead city extends over several floors and you should not enter it carelessly.
This place is a huge tomb, full of undead creatures. The deeper you go, the harder you have to fight to survive. I am not sure if I am right, but according to my observations, it seems this place is ruled by the noblest of all undeads: vampires...
I guess I have enough notes now to travel back to the Adventurers' Guild and to present them the results of my journey...
Signed, Z.Z
Old Trails Lead to New Discoveries! (XII)
Day XI...
Location: Edron Risk: high Creature/Enemy activity: high Notes: I continued my journey in Edron and traveled to the graveyard at the North. There I found some stairs, that lead to an underground castle ruin and rambling catacombs.
That was an adventure to my taste. It reminded me of the old good times, when I was a young, strong, and brave warrior. Back in those days, I wielded my blade like no one else, and also my magical skills were much more impressive than they are today...
Down in the ruins, many forgotten heroes and their followers were waiting to cross swords with someone who really loves to fight. This battle was what I call a fountain of youth. Unfortunately, I am not the young fighter anymore... I was exhausted very fast and I had no option but to retreat. Nevertheless, I will come back prepared and trained. And then I will challenge every single opponent I will find down there...
Signed, Z.Z
Old Trails Lead to New Discoveries! (XI)
Day X...
Location: Edron Risk: high Creature/Enemy activity: high Notes: Today I met the ferryman Cornell. He offers a ferry service from Edron to the small island Grimvale, where were-creatures are striking terror into people's hearts. On the isle, I found Maeryn, an inhabitant, who told me a bit more about this place and who gave me a book to understand what is going on here. Even after having read it, this were-curse continues to be a mystery...
Once again, I went underground to explore this dangerous place in the hope to find an explanation for all of this. Both, Maeryn and Cornell have warned me not to get bitten by those creatures, or I will turn into one of them... so I was extremely careful.
Is is indeed threatening down there. Many different were-creatures are roaming around in a deep and long tunnel system. After some hours of exploring the area, I found a magic forcefield, but I was not able to pass it. Maybe that has something to do with the current moon phase? I will send a copy of the book to the Adventurers' Guild. They will know what to do. Meanwhile, I will continue my mission and visit other places on Edron...
Signed, Z.Z
Old Trails Lead to New Discoveries! (X)
Day IX...
Location: North of Darashia Risk: high Creature/Enemy activity: high Notes: This was a nightmare. My whole body is still shivering and I am almost unable to write a few words down...
I will try my best to describe what I have seen: I already heard about that place when I was travelling from Liberty Bay to Port Hope. During the journey, another passenger on the boat was telling me a story about a mysterious portal in the eastern part of Darama. According to him, the portal can either be found close to the tarpits near Ankrahmun, or in Drefia, or north of Darashia. A travelling portal? I have seen stranger things, but of course, I was interested in that story.
I found the portal north of Darashia. It was guarded by a single, but scary monster. I did not fight it but just ran through the portal... and I wish I hadn't done that... A labyrinth of agony was waiting for me. Abnormal creatures were trying to maul me... I was just running and running, desperately looking for an exit! I cannot tell you how long I was straying, but finally I found myself back in the desert. Now I am sitting here in Miraia's Enlightened Oasis, trying to calm down... I have heard of similar places and creatures before, but I never expected to find both in this part of the world... However, Roshamuul is not so far away...
Signed, Z.Z
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