The Winter is coming...
Kariel Win on 19 November 2014 22:31:19 · 0 Comments · 712 Reads
Dev Note Vocation Definitions
Kariel Win on 30 October 2014 17:21:08 · 0 Comments · 737 Reads
Over three years ago, we presented you a rough concept to redefine the four vocations. Due to several internal and external factors we had to put off our work on this topic.

After all the time that has passed by, it is finally time again to pick up our work. Of course, we checked your feedback we received back then, but we also want to know what you, the community of today, is thinking about our current thoughts regarding vocations.

Therefore, our game designer Evonary drew up a new and reworked, but still rough concept of how vocations could be defined in the future.
Please note: It is only a rough draft. Nothing is carved into stone and everything is still subject to change. This is only a first vision and in no way a detailed concept ready to be developed. We have still a long way to go but right now we want to hear your feedback about our first vision to see if there are any major flaws we have overlooked, and we are curious how you like it altogether.

Please also note that we had to exclude any PvP related topics in this first draft. We focused only on the PvE aspect of the game. We are aware that once we include PvP into the development, certain things have to be reviewed again.

Of course, we can only work on the vocations if we are willing to change, adjust or even to implement new stuff into the game. Therefore, our ideas are based on the following conditions (please note again that everything is still subject to change):
Adjustment and revision of the buff, debuff, damage over time systems.
Adjustment of the rune and spell system.
Reworking of the summon system.
Adjustment of the enchanted weapon system.
Adjustment of the capacity, mana and hitpoints increase at level up.
Adjustment of the promotions.
Adjustment of armory and weapons.
Implementation of critical hits.
Implementation of a hit chance for all kinds of attacks.
Implementation of a second promotion with new special skills.
Adjustment of the skill progress.


Thais no Minecraft
Kariel Win on 05 September 2014 19:33:32 · Read More · 0 Comments · 878 Reads
Outfits Available via Payment System
Kariel Win on 05 September 2014 19:22:40 · Read More · 0 Comments · 975 Reads
New Preview: Increased Experience Gain Until Level 50
on 28 August 2014 03:52:35 · 0 Comments · 903 Reads
s announced yesterday, a new preview starts on Aurora and Aurera today. It features an increased experience gain for all characters below level 50.

This experience boost for killing monsters is intended to help new players getting past the early stages of the game more quickly so that they can finally set out to explore the more challenging parts of the Tibian world and embark on daring adventures. The bonus experience only applies to your level progress.
While characters of level 1 and 2 will benefit from a bonus that doubles their experience gain, this bonus will slowly decrease as they advance in level until it reaches the normal experience gain at level 50.
The experience bar will be coloured yellow if this bonus is active and if you place the mouse pointer on the bar it will tell you how much it currently affects your experience gain.

Further details about the preview can be found in the corresponding announcements and threads onAurora's and Aurera's world boards. Game designer Evonary will do her best to answer your questions about the preview there.

Please note that the preview is only available on the preview game worlds Aurora and Aurera. If you use the Tibia Flash client to play there, the necessary patch will download automatically. If you want to participate in the preview by using the stand-alone client, you need to download and install a special client version which you can find in the download section.

Enjoy!
Your Community Managers

Winners! FunTibia Birthday Contest 2014
Kariel Win on 11 August 2014 01:23:39 · Read More · 8 Comments · 1372 Reads
Hello FunTibians!!!

funtibia.com/images/Ngs2Ah9.png

Thanks everybody that joined the contest. I'm very happy with all submissions. Great work!
For the winners please post what rune Embleme you want.


1) Meerkat The Legend - Magera - (Image)
s21.postimg.org/p8bz4wlef/tibiaa.jpg


2) Puff Duff - Fidera - (Party)
i59.tinypic.com/qog47s.jpg


3) Sio Man Arteiro - Xantera - (Cosplay)
s1.postimg.org/a5lfipq2n/Funzinho2.jpg


4) Divine Witt - Aurera - (Image)
i.imgur.com/L9rWJbm.png


5) Marcus de Laurentis - Guardia - (Story)
s27.postimg.org/6949pc2oj/Fun_Tibia_End.jpg
FunTibia Contest 2014 - Make our party!
on 05 July 2014 16:59:27 · Read More · 3 Comments · 1612 Reads
In environment birthday (belated) we started our contest, and whoever does the party are you!
In this contest you must prepare a feast for us.





Rewards:

1. Place: i.imgur.com/hHiBgnY.gif Dread Doll + tibiawiki.com.br/images/2/20/Golden_Rune_Emblem_%28Sudden_Death%29.gif Rune Embleme of Choice
2. Place: i.imgur.com/Cjqxv45.gif Nightmare Doll + tibiawiki.com.br/images/2/20/Golden_Rune_Emblem_%28Sudden_Death%29.gif Rune Embleme of Choice
3. Place: i.imgur.com/iSoMw9E.gif Teddy Bear + tibiawiki.com.br/images/2/20/Golden_Rune_Emblem_%28Sudden_Death%29.gif Rune Embleme of Choice
4. Place: i.imgur.com/KSIsW2s.gif Stuffed Dragon + tibiawiki.com.br/images/2/20/Golden_Rune_Emblem_%28Sudden_Death%29.gif Rune Embleme of Choice
5. Place: tibiawiki.com.br/images/2/20/Golden_Rune_Emblem_%28Sudden_Death%29.gif Rune Embleme of Choice


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30 June 2022 06:49:59
pato

21 May 2017 14:36:31
GrinThank you!

21 May 2017 14:02:50
Happy B-Day! Smile

21 May 2016 16:13:31
Happy Birthday FunTibia! Smile

10884
11 April 2016 22:44:06
;d

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